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Got any sharks? Go fish!
Go FishGo Fish

The card game every family already knows, dealt on a rock pool at low tide. Every rank is a sea creature, so you ask for crabs and puffers instead of sevens and nines. Collect four of a kind, lay the book down in a burst of bubbles, and have the most when the ocean runs dry.

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Genre
Card game
Controls
  • Touch
  • Mouse
  • Keyboard
Devices
  • Desktop
  • Tablet
  • Mobile
Released
2026

Go Fish

Go Fish is played around a sunlit rock pool seen from above, with ripples crossing the water and the cards floating on it like little rafts. The deck is the one you know — fifty-two cards, thirteen ranks, four of each — but every rank is drawn as a sea creature with its number tucked into a shell badge, so a hand reads as crabs, seahorses, jellyfish and sharks rather than a row of numbers. Pick a card from your hand, pick somebody to ask, and either they hand over every one of that kind they are holding or they tell you to go fish and you scoop a card out of the ocean in the middle. A hand-over, or fishing the very creature you asked for, buys you another turn straight away.

Three characters share the pool's edge with you and none of them keeps quiet: Tusker the walrus with his bucket, Skip the seagull in sunglasses, Pip the hermit crab and Nell the otter, who ask in bubbles and pull faces when a whole book slips away. Play against one, two or three of them at Easy, Normal or Sharp. Easy asks for whatever it happens to be holding, Normal remembers who has asked for what and comes straight back for it, and Sharp follows every question, every hand-over and every card fished out in the open, then asks the question it already knows the answer to. There is a memory helper for younger players too: switch it on and small creature tokens sit under each player showing the last few things they asked for.

Four of a kind makes a book: the four cards swim together into a neat row in front of you and a cloud of bubbles goes up. When the ocean is empty and nothing is left to ask for, the biggest pile of books wins. Pass & play hands the device around a table of two to four people, with a name form at the start and a hand-over card between turns so nobody sees anybody else's cards. Tap a card and tap a player, or use the number keys, the arrow keys and Enter. Games played, games won and your best haul of books are kept on your own device.

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Go Fish

Got any sharks? Go fish!

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