
Pair Up
Turn two cards. Find the twins.
Turn two cards and find the twins in Pair Up, match animals and their calls in Memory Zoo, play back a songbird's tune in Xylo Quest and copy the band's beat in Drum Kit. Card and music memory games for children and grown-ups, free in your browser with nothing to download.

Turn two cards. Find the twins.

Match, listen and remember the animals

Watch the band, then play the beat back

Hear a loop, rebuild it, make your own

Play back the bird's tune on a rainbow xylophone

Flip two cards, find the costume twins
A memory game shows you something for a moment and then asks for it back. In the oldest form you turn two cards over, and if they do not match they go face down again, so it is up to you to remember where everything was. Other memory games work with sound: a tune, a beat or an animal call plays once, and you repeat it.
People play memory games for a calm, focused few minutes, to practise concentration or to play with a child. The games on this page cover both kinds. Two are card-matching games, three are music games that ask you to listen and play back, and one is a Halloween pairs game that appears in its season. They share short rounds, clear feedback when you get it right and boards or tunes that grow as you improve.
Pair Up is the classic card game on a card table. You turn two cards at a time and find the twins, with four hand-drawn decks of animals, fruit, space and shapes and boards from 4 × 3 up to 6 × 6. It has Classic and Timed modes, a daily board and a round for two players on one device. Streak multipliers and an efficiency bonus mean a careful player scores better than a fast one.
Memory Zoo is made for children aged four to ten. Besides animal pairs it has sound pairs, a round where you remember who hid behind the bushes, animal homes, Simon sequences and odd one out, at three age levels with no reading needed. There is no timer and no losing.
The music games train your ear. In Xylo Quest a songbird sings a tune on eight rainbow bars, you play it back and it grows by one note each round, across thirty levels from Whistle Forest to Lullaby Moon. Drum Kit has a cartoon band play a one-bar beat while the pads light up, and you play it back on kick, snare, hi-hat and tom. Melody Maker has thirty Echo puzzles where you hear a loop and rebuild it note for note. In the Halloween season, Costume Match adds 24 boards of costume pairs and a friendly ghost that swaps hidden cards.
With a mouse you click a card to turn it over. Pair Up and Costume Match also work with the arrow keys and Enter or Space, and on a touch screen you simply tap. In Xylo Quest the keys 1 to 8 or the home row from A to K play the eight bars and Space plays the phrase again. Drum Kit uses D, F, J and K or 1 to 4 for its four pads, and Melody Maker places notes with a click or the arrow keys and Space. Every game here works on phones and tablets too.
For the card games, turn over cards in a steady order, such as row by row, so the positions are easier to recall. Say the picture to yourself when you see it. In the music games, listen to the whole phrase before you start, and use the replay key: in Melody Maker, faint ghost notes appear after two listens.
Yes. Every memory game on Kiloo is free to play in your browser. There is nothing to download or install and no account is needed. Your best scores, stickers and progress through the levels are kept in the browser you play in.
Yes, all of them work on phones and tablets. You tap a card to turn it over in Pair Up, Memory Zoo and Costume Match, tap the bars in Xylo Quest and tap the pads at the bottom of the screen in Drum Kit.
Pair Up on its smallest board, 4 × 3, is the quickest start, and you can move up to 6 × 6 when it feels easy. For young children, start with Memory Zoo. If you would rather remember sounds than pictures, try Xylo Quest, which starts with very short tunes.
Yes, in Pair Up. Two players pass one device, each pair stays with whoever found it, and the player with the most pairs wins. The other memory games on this page are played alone, though a parent and child can easily take turns at Memory Zoo.
Memory Zoo is made for ages four to ten, with three age levels, no reading, no timer and no losing: a wrong card just wobbles. Xylo Quest has kind timing and no fail state, so a wrong note only means hearing the tune again.
6 games tagged memory games · all free to play in your browser.