
Candy Floss Stand
Spin floss, pop corn and dip toffee apples

The circus classic as a launch puzzle: drag back from a striped cannon and let go to send a performer in a helmet and cape through streamer hoops, off trampolines and bumpers and into the safety net. Forty acts bring wind, rolling nets, a cannon on a rail and swinging trapezes, and Farthest Flight is a quick, endless mode for a high score.
Did you like Human Cannonball?
Human Cannonball takes you inside the big top of a travelling carnival, where a striped circus cannon waits in the sawdust ring and a performer in a helmet and a bright pink cape climbs into its mouth. Drag back from the cannon and let go: the way you pull sets the angle, the length of the pull sets the power, and the performer shoots out in a puff of smoke and confetti. Fly through the streamer hoops hung across the tent, bounce off trampolines, bumpers and padded posts, and come down in the safety net at the far end; the gold middle of the net is worth a bullseye bonus. Miss the net and the performer drops softly onto the mattresses, gives the crowd a sheepish wave and climbs back in for another go.
There are forty acts across four rings, each with three stars to win, one for every hoop collected on the flight that ends in the net. The Sawdust Ring brings hoops, trampolines and bumpers, and its first acts show a dotted arc for the start of your flight while you learn the feel of the cannon. The Breezy Ring adds wind blowing through the tent flaps, the Rolling Ring a net on wheels and a cannon you slide along a rail, and the Trapeze Ring swinging bars that carry you on with their swing. The physics is the same every time, so a launch that works once works again: every act is a small brain teaser of angles, power and timing rather than luck. Clearing an act opens the next, and your stars fill the prize shelf with plush toys.
Farthest Flight is the endless mode for a quick round: a long tent lined with trampolines and bumpers, three launches, and the farthest flight counts. Every run lays out a new tent, and your best distance is kept as a high score. Nothing in the acts is timed, so it is an easy game to relax with. Your stars, prizes and records are saved in your browser.
Human Cannonball is a puzzle of angle and power, and the physics never changes, so a launch that works once works again. On the first acts of the Sawdust Ring a dotted arc shows the start of your flight while you pull: use them to learn how the angle and the length of the pull shape the flight. After a near miss, change one thing at a time, a little more angle or a little less power, and you will close in on the right launch quickly.
Each streamer hoop collected on a flight that ends in the net is a star, so first find a launch that reaches the net, then adjust it to pass through the hoops. Trampolines and bumpers bounce you the same way every time, so use them rather than avoid them. In the Breezy Ring the wind through the tent flaps carries you, so aim a little against it. In the Rolling Ring, launch when the net on wheels is where you need it, or slide the cannon along its rail first, and in the Trapeze Ring time the launch to meet a swinging bar so it carries you on with its swing.
Yes. Human Cannonball is free to play in your browser on Kiloo, with nothing to download and no account to make. Your stars, plush prizes and records are saved in the browser you play in. A missed net does no harm: the performer drops softly onto the mattresses and climbs back in.
Yes. Drag back from the cannon with a finger and let go: the way you pull sets the angle and the length of the pull sets the power. On a computer you can use the mouse in the same way, or Up and Down for the angle and Space for the power.
Every hoop you fly through on a flight that ends in the safety net is a star, three to win in each of the forty acts. The gold middle of the net adds a bullseye bonus to your score. Clearing an act opens the next, and the stars fill the prize shelf with plush toys.
Farthest Flight is the endless mode for a quick round: a long tent lined with trampolines and bumpers, three launches, and the farthest flight counts. Every run lays out a new tent, and your best distance is kept as a high score to beat.
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Human Cannonball
Launch a caped performer through the hoops and into the net