Skip to content
KILOORuns in your browser · No downloads. No ads.
Back
Overclock the brass, hold the tower
Clockwork KeepClockwork Keep

Bolt steam cannons, tesla coils and gear launchers onto the pads of a Victorian workshop, overclock them until they glow, and keep the clock tower ticking through twenty-five waves of clockwork intruders.

Play Now
Genre
Tower defence
Controls
  • Touch
  • Mouse
  • Keyboard
Devices
  • Desktop
  • Tablet
  • Mobile
Released
2026

Clockwork Keep

Clockwork Keep is a tower defence set in a brass-and-copper workshop lit by oil lamps. A riveted iron walkway runs through cobbled yards, over giant gears sunk into the floor and past steam vents that cough on the half minute, and it ends at the gate of a clock tower whose glowing face you are paid to protect. Hexagonal brass pads sit along the walk, and what you bolt onto them decides how far the intruders get.

Five contraptions, three tiers each. The steam cannon lobs a splash shell that knocks the light ones back down the walk. The tesla coil throws lightning that jumps between up to five targets and leaves wind-ups twitching. The gear launcher throws fast cogs that ricochet into a second target. The pressure valve is a grate set into the walkway that scalds and slows everything crossing it, and at tier three it shoves the whole crowd back a step every few seconds. The automaton foundry builds two brass workers who stand in the road, block what comes and hammer their own dents out between fights. Every one of them has an overclock lever: eight seconds at double rate, then fifteen seconds of cooling while the gauge on its pad crawls back down.

Wind-up spiders swarm, brass beetles shrug off knock-back, key soldiers keep marching for three seconds after their spring runs out, zeppelins float over the ground guns and drop more spiders, piston crabs flatten an automaton in a single blow, and oil slugs leave slicks that make the next tesla bolt spread twice as far. Every fifth wave a brass colossus walks in — a boiler on legs that only the coils can overload, and every stagger vents another pack of spiders. Steam pressure builds as you break things and can be vented to slow the entire yard, ground gears can be reversed with a tap so they fight the intruders instead of carrying them, and there are three stars on every one of the twelve yards for a defence that never lets a single cog through the gate.

Screenshots

More tower defence

Build, upgrade and hold the line.

All tower defence
  • Goblin Siege key art

    Goblin Siege

    Hold the keep, wave after wave

    Play
  • Orbital Defense key art

    Orbital Defense

    Hold the ring, deck by deck

    Play
  • Pumpkin Patch Panic key art

    Pumpkin Patch Panic

    Keep the porch light on

    Play
  • Reef Raiders key art

    Reef Raiders

    Guard the cove by sea and sand

    Play

Browse all Kiloo games

Clockwork Keep

Overclock the brass, hold the tower

Play Now