
Tug Team
Time the heave, win the rope

The fair is open and the dodgem floor is slick. Four chunky cars, stars falling out of the dark, and a bump hard enough to knock the stars straight out of the car you hit. Sixty seconds a round, most stars takes it, first to three rounds wins.
Did you like Bumper Cars?
Bumper Cars is a same-screen scrap on a fairground dodgem floor after dark. The plate underfoot is polished steel that throws the canopy bulbs back at you in long warm smears, the rail is padded rubber in red and cream, and past it are popcorn and balloon stalls, painted boards and a ferris wheel turning slowly in the distance. Every car has a rubber skirt, a grinning driver and a contact pole that spits sparks at the ceiling grid the faster you go.
Stars drop onto the floor through the round and you collect them by driving over them. The other way to get one is to take it: catch a car across the flank or up the back and a star pops loose and skitters away for whoever gets there first. The floor is slippery, so the back end keeps going after the nose has turned, and a full-speed hit slows the world down for a moment while the sparks fly. There is an oil slick that takes your grip away, a bouncy ring in the middle that flings you off it, painted speed pads, a magnet that hauls every loose star across the floor to you for five seconds, and a horn that sends the computer cars scattering. Wobbly striped posts stand at the corners waiting to be clouted.
There are three floors — a big oval, a figure eight with a plank bridge at the waist, and a square built round a lit island — plus a setting that picks a different one each round. Play two at one keyboard or one phone, take on three computer cars at Easy, Normal or Sharp, or run the time-attack on your own and see how fast you can gather thirty stars. Sharp lines up its hits across your flank rather than nosing into your bumper, and keeps its distance once it is holding a handful. On a phone in portrait the rink runs up the screen and player two's controls and scoreboard are upside down, so the handset lies flat on a table between you. Pick your driver from a fox, a bear, a duck and a raccoon, pick a paint job from six, and take the round with a fanfare and a floor full of confetti.
There are two ways to score in Bumper Cars: drive over the falling stars, or knock them out of another car. Hits across a car's flank or up its back are the ones that pop a star loose, so line up side-on rather than nosing into a bumper. A loose star skitters away for whoever reaches it first, so be ready to chase it straight after the hit.
The floor is slippery and the back of your car keeps sliding after the nose turns, so start turns early and leave room before the rail and the corner posts. Avoid the oil slick when you need control, and use the speed pads for a fast hit or a quick dash to a star. The magnet pulls every loose star to you for five seconds, which is worth most when plenty are lying around. The horn sends the computer cars scattering, which helps when they crowd you. Once you are holding a handful, follow the Sharp computer's example and keep your distance from the others until the sixty seconds run out.
Bumper Cars is played on a fairground dodgem floor where four cars chase stars for sixty seconds. Stars drop onto the floor through the round, and you collect one by driving over it. You can also take them from others: hit a car across its side or back and a star pops loose for whoever reaches it first. When the time is up, the car holding the most stars wins the round, and the first to three rounds takes the match.
On a keyboard you drive with WASD or the arrow keys and honk with Space or Enter; with two players, player one uses WASD and Space and player two the arrows and Enter. On a phone or tablet you drag anywhere to drive and tap the horn button, and two players lay the phone flat and drag on their own half.
The floor is slippery, so the car keeps sliding after the nose has turned. Around the rink you meet an oil slick that takes away your grip, a bouncy ring in the middle that flings you off, speed pads, a magnet that pulls every loose star to you for five seconds and wobbly posts at the corners. Play a friend, three computer cars at Easy, Normal or Sharp, or the time-attack on your own. P pauses, M mutes and R starts a rematch.
Dodgems, or bumper cars, are a fairground ride in which small cars bump around a fenced floor, in many versions powered through a pole that touches a grid in the ceiling. Bumper Cars, made by Kiloo, keeps that look, sparks from the contact poles included, and adds a goal the ride never had: stars to collect and to knock out of each other.
The rink is set after dark among popcorn and balloon stalls, with a ferris wheel turning in the distance. You drive a fox, a bear, a duck or a raccoon in one of six paint jobs, on a big oval, a figure eight with a plank bridge at the waist, or a square built round a lit island, or let the game pick a different floor each round. Because the bumps are about shaking stars loose rather than wrecking anyone, it suits children as well as adults, and a sixty-second round fits a quick contest between two people sharing one keyboard or phone.
Yes. Bumper Cars is free to play in your browser on Kiloo. There is nothing to download and no account to create. Pick your driver and paint job and head onto the dodgem floor.
Yes. On a phone or tablet you drag anywhere to drive and tap the horn button to honk. In portrait the rink runs up the screen and player two's controls and scoreboard are upside down, so two people can lay the phone flat and drag on their own half.
A round lasts sixty seconds and the car with the most stars at the end takes it. The first to win three rounds wins the match. You collect stars by driving over them or by bumping another car on the side or back so its stars come loose.
Yes. You can take on three computer cars at Easy, Normal or Sharp, or run the time-attack on your own and see how fast you can gather thirty stars. Sharp aims its hits at your flank and keeps its distance once it holds a handful of stars.
Bumper Cars has three floors: a big oval, a figure eight with a plank bridge at the waist, and a square built round a lit island. A fourth setting picks a different one of them for each round, so a match can move between all three.
Bumper Cars suits children well. The drivers are a fox, a bear, a duck and a raccoon, a bump only knocks stars loose, and a round lasts sixty seconds. Younger players can start against the Easy computer cars or play a parent on one screen.
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Bumper Cars
Bump, slide and grab the stars