
Slingshot Siege
Pull back, let fly, bonk the robots

Marble Tilt is the wooden labyrinth from the toy cupboard, seen from above with the whole board in your hands. Tilt it and the marble rolls the way the board leans: drag anywhere on the screen, hold the arrow keys, or switch on your phone's tilt sensor if you like. A bubble level shows how far the board leans, and a small dead zone in the middle keeps the fine corrections calm. Steer round the holes, because a marble that drops in comes back at the last checkpoint with a hollow plop, and roll it into the brass cup at the end. Skim the rim of a hole and the game slows down for a breath while you find out whether you made it.
Forty hand-built boards come in four sets. Pine teaches the basics: holes at every bend, brass buttons that drop the gates, one-way flaps and checkpoint flags. Walnut adds rubber bumpers, sliding blocks and trapdoors that open on a timer, Neon Arcade turns the board into a glowing pinball table, and Ice Rink makes everything slippery. Each board is a quick one, under a minute, with three stars to earn: reach the cup, beat the par time, and pick up every gem and the bonus star on the way. Every board has been rolled to the cup with all three stars by the game's own autopilot.
Maze Rush is the endless mode: a fresh maze every time the marble finds the cup, a bonus clock that ticks down and gains seconds for every board and gem, and your high score saved in your browser. The physics run at a fixed step and come out the same on every device, so a good run is a good run. Retry is instant with R, P pauses and M mutes.
Mik, kies je moment en laat de natuurkunde de rest doen.
Marble Tilt
Tilt the board, mind the holes